Ready Player One – A note on adaptation

You may or may not remember that I read Ready Player One about 6 months ago, although devoured is probably a better word. And after saying my piece about the book, it seems only right that I should follow up with a few words about the film, seeing as it’s arrived.

**SPOILER FREE POST**

The first thing to be said, especially for those of you who’ve read the book, is that it’s quite different to the original material. (If you need it, my brief-and-spoiler-free synopsis is in the post linked above, for reference.) The challenges that stand between player and key are significantly changed, and much of the real-world action has been doctored too. But stick with me, that’s not to say it’s all bad, far from it! The Gates that a player must pass through to obtain the keys that will eventually lead to finding Halliday’s Easter Egg in this virtual reality multiverse (I most definitely stand by my comments made in the last post – I do NOT envy the writers trying to exposition this bad boy on film) needed to be changed. They were far more complex in the book, with more stages to get through, and they were not always very visual, if at all.

Yeah that’s right, I’m praising changes made to the adaptation.

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